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Virgil
Game Server Admin
Joined: Tue Sep 23, 2008 11:00 pm Posts: 282
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 De_cpl_strike
I didnt see this mentioned anywhere previously so please disregard if this is an old bit but, anyone else notice that Strike has only 22 spawn locations on it. I love the map but I think we may be able to find one with 28 spawn locations or maybe someone can add some to our existing map???
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| Tue Jun 12, 2012 9:42 pm |
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davep
Spammer Hopeful
Joined: Mon Mar 26, 2012 11:40 pm Posts: 448 Location: Raleigh, NC
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 Re: De_cpl_strike
You'd have to edit the map and then rename it so it doesn't clash with the current one, but like you said that might have been done already.
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| Tue Jun 12, 2012 10:53 pm |
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Kwang!
[n00b] Member
Joined: Mon Jun 21, 2010 6:04 pm Posts: 4413 Location: Here.
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 Re: De_cpl_strike
davep wrote: You'd have to edit the map and then rename it so it doesn't clash with the current one, but like you said that might have been done already. True, I used to play on a server called [8-ball] back around the late beta/1.2 era of CS (before 1.6 obviously) and there was a guy on there who edited the spawnpoints for the maps that required more but he never renamed them. People had to rename their original maps lol.
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| Wed Jun 13, 2012 12:40 am |
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Virgil
Game Server Admin
Joined: Tue Sep 23, 2008 11:00 pm Posts: 282
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 Re: De_cpl_strike
yeah but if you renamed it and put in into the server database/rotation you would auto dl it as if it was a totally different map wouldnt you? so on the client side there wouldnt be any additional work i assume
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| Wed Jun 13, 2012 3:19 pm |
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Kwang!
[n00b] Member
Joined: Mon Jun 21, 2010 6:04 pm Posts: 4413 Location: Here.
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 Re: De_cpl_strike
Virgil wrote: yeah but if you renamed it and put in into the server database/rotation you would auto dl it as if it was a totally different map wouldnt you? so on the client side there wouldnt be any additional work i assume Yep. Just saying I know it's possible, but I also am emphasizing the point of renaming the maps to reduce client workload.
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| Wed Jun 13, 2012 5:14 pm |
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davep
Spammer Hopeful
Joined: Mon Mar 26, 2012 11:40 pm Posts: 448 Location: Raleigh, NC
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 Re: De_cpl_strike
Ya just make it and call it de_cpl_strike_n00bfest and then put it on the server and people would automatically download it when it came to the map.
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| Wed Jun 13, 2012 5:20 pm |
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yay
[n00b] Member
Joined: Fri Dec 09, 2011 12:34 pm Posts: 148 Location: Simi Valley CA
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 Re: De_cpl_strike
this can be done very easily. even i could do it. shit any of you could...
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| Sun Jul 01, 2012 2:58 pm |
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davep
Spammer Hopeful
Joined: Mon Mar 26, 2012 11:40 pm Posts: 448 Location: Raleigh, NC
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 Re: De_cpl_strike
yay wrote: this can be done very easily. even i could do it. shit any of you could... do it then nickle
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| Sun Jul 01, 2012 4:12 pm |
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yay
[n00b] Member
Joined: Fri Dec 09, 2011 12:34 pm Posts: 148 Location: Simi Valley CA
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 Re: De_cpl_strike
Okay i've started to take a crack at this. Upon taking up this task I thought this would be a simple decompile of de_cpl_strike opening up hammer and plopping in 4 more spawn points on each side, there is plenty of room and i wouldn't even have to add another buyzone trigger. But then i looked at the decompiled version of the map and I have to say who ever created this map was top notch with their hammer skills. For those who have never seen a decompiled map before it looks like this:  If i'm going to do this i will to need to redo some textures and probably trash the .nav documentation, probably will be releasing beta versions for a bit while we root out glitches from decompiling.
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| Tue Jul 03, 2012 3:41 pm |
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Amerijuanican Dreams
Forum Newbie
Joined: Sun Sep 25, 2011 3:58 am Posts: 48
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 Re: De_cpl_strike
hate to post this after you worked hard on changing it, but here is a copy with 32 spawn points... http://gamebanana.com/maps/24441I feel like there was the same problem with an old version of de_contra. Idk if that's why its not on the server but I ♥ contra, so here's a version with 32 spawn points... http://gamebanana.com/maps/30367
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| Tue Jul 03, 2012 11:23 pm |
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Kwang!
[n00b] Member
Joined: Mon Jun 21, 2010 6:04 pm Posts: 4413 Location: Here.
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 Re: De_cpl_strike
Amerijuanican Dreams wrote: hate to post this after you worked hard on changing it, but here is a copy with 32 spawn points... http://gamebanana.com/maps/24441I feel like there was the same problem with an old version of de_contra. Idk if that's why its not on the server but I ♥ contra, so here's a version with 32 spawn points... http://gamebanana.com/maps/30367Yes, that's why Contra's not on the server.
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| Wed Jul 04, 2012 3:46 am |
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yay
[n00b] Member
Joined: Fri Dec 09, 2011 12:34 pm Posts: 148 Location: Simi Valley CA
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 Re: De_cpl_strike
Amerijuanican Dreams wrote: hate to post this after you worked hard on changing it, but here is a copy with 32 spawn points...
totally my fault for being stupid and not asking google first..
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| Wed Jul 04, 2012 4:13 pm |
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