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Swagger
[n00b] Member
Joined: Sat Jun 24, 2006 11:00 pm Posts: 244 Location: Hartford, CT
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 fy_fatale
FY_FATALE
Made by, yours truely.
In-prog Views, filled and textured.
Top View
In-game views
http://matt.cancerkills.net/fy_fatale.rar
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| Sat Oct 21, 2006 7:26 pm |
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ApoKolypse
[n00b] Member
Joined: Thu Jan 05, 2006 12:00 am Posts: 8388 Location: London
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wow man.
AWESOME.
Can't wait to upload it to KtK server.
_________________Jonn "ApoKolypse" Leonard www.twitch.tv/45Bananas
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| Sat Oct 21, 2006 7:31 pm |
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SemperFi
[n00b] Member
Joined: Thu Jan 26, 2006 12:00 am Posts: 623 Location: North Carolina
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Wow, very cool. You should add tunnels or something. But don't listen to me, I don't know bout this stuff. :oops:
_________________
[n00b] Semper Fi'
Tull #a3
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| Sat Oct 21, 2006 8:51 pm |
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BEN
[n00b] Member
Joined: Wed Jan 18, 2006 12:00 am Posts: 666
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zomg that would own like some tunnels underneath so you have people allways looking behind them we should add that to funmaps tho looks awsome
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| Sat Oct 21, 2006 10:26 pm |
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ApoKolypse
[n00b] Member
Joined: Thu Jan 05, 2006 12:00 am Posts: 8388 Location: London
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Screw tunnels that map is amazing. I'm uploading it to the KtK server as soon as I find a clue as to how to do it.
_________________Jonn "ApoKolypse" Leonard www.twitch.tv/45Bananas
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| Sat Oct 21, 2006 10:30 pm |
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Swagger
[n00b] Member
Joined: Sat Jun 24, 2006 11:00 pm Posts: 244 Location: Hartford, CT
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get the ftp server info from whoever hosts it. then upload the .rar's contents to czero/maps
_________________
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| Sat Oct 21, 2006 10:56 pm |
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KickedintheFace
[n00b] Member
Joined: Sat Jun 11, 2005 11:00 pm Posts: 2664
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I mean, I hate maps like that (sorry,lol) but when I do play then they're pretty schweet.
In the 3rd picture, you can see the central wall with a pink dot to the left of it. Move that whole wall over onto where the pink dot is (because the rest of the map is cramped to the other side). I think that will even it out and complete it.
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| Sun Oct 22, 2006 1:58 am |
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minorking
[n00b] Member
Joined: Mon Dec 05, 2005 12:00 am Posts: 291 Location: Houston
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i like the may it looked, if and when ktk loads it up, id like to play it.
_________________
I am 77% addicted to Counterstrike. What about you?
-maybe its just a minor thing
maybe im just a minor king
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| Sun Oct 22, 2006 6:09 am |
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SemperFi
[n00b] Member
Joined: Thu Jan 26, 2006 12:00 am Posts: 623 Location: North Carolina
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How exactly do you make maps??
_________________
[n00b] Semper Fi'
Tull #a3
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| Sun Oct 22, 2006 8:40 am |
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Falcon
[n00b] Member
Joined: Fri Sep 30, 2005 11:00 pm Posts: 5230 Location: Rogers, AR
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nice
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| Sun Oct 22, 2006 10:40 am |
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Swagger
[n00b] Member
Joined: Sat Jun 24, 2006 11:00 pm Posts: 244 Location: Hartford, CT
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Semper Fi wrote: How exactly do you make maps??
http://collective.valve-erc.com/index.php?go=hammer
edit/ someone get genocide's ass in here.
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| Sun Oct 22, 2006 11:49 am |
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Falcon
[n00b] Member
Joined: Fri Sep 30, 2005 11:00 pm Posts: 5230 Location: Rogers, AR
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what r the game configs for CZ, i read the help think but it was confusing...lol
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| Sun Oct 22, 2006 2:03 pm |
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Swagger
[n00b] Member
Joined: Sat Jun 24, 2006 11:00 pm Posts: 244 Location: Hartford, CT
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you need to use the cs 1.6 configs or a custom cz release. there never was an official cz release.
_________________
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| Sun Oct 22, 2006 2:10 pm |
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zMassacre
[n00b] Member
Joined: Sat Jun 17, 2006 11:00 pm Posts: 652 Location: Las Vegas, Nevada
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pretty sweet how long did it take u
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| Sun Oct 22, 2006 9:51 pm |
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Swagger
[n00b] Member
Joined: Sat Jun 24, 2006 11:00 pm Posts: 244 Location: Hartford, CT
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45 minutes to an hour
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| Mon Oct 23, 2006 7:36 pm |
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