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 Smoke Guide for Counter-Strike: Source 
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Post Smoke Guide for Counter-Strike: Source
Here I will be posting a guide on throwing some of the best and highly used smokes for certain maps.
I will update this thread with a new map every week until I have posted all I know :) Feel free to add your own. (Just make sure to include pictures!)

ENJOY.

I will start off with de_inferno.

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Fri Jun 15, 2012 9:10 am
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Post Re: Smoke Guide for Counter-Strike: Source
Pretty good guide. The first 2 smokes are useless though for rushing up mid as you have no cover from either right or left side when you rush up alt mid to mid.

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Fri Jun 15, 2012 10:26 am
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Post Re: Smoke Guide for Counter-Strike: Source
Thx.. the mid rush smokes are pretty self explanatory I would think.. this is more about the smokes that are not as well known or the ones you wouldn't think about but can help. I will not be listing the obvious ones :) And also these are more for scrims where you don't have 10 people in mid :)

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In actual news, the human race was doomed to extinction today, as the robot revolt turned violent.

WHAT UP NOW SWEDES!!!!!!!!!!
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Fri Jun 15, 2012 12:18 pm
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Post Re: Smoke Guide for Counter-Strike: Source
Oh I know they are more for scrims. Whenever I play inferno as CT there is usually one playing arch side mid and one playing apartment side mid, with someone actually in apartments. Rush strat is usually smoke up one side, flash the other.

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Fri Jun 15, 2012 3:38 pm
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Post Re: Smoke Guide for Counter-Strike: Source
Thanks for posting this, it's pretty helpful. I learned a few that I didn't know.


Fri Jun 15, 2012 8:06 pm
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Post Re: Smoke Guide for Counter-Strike: Source
It's actually really well done, gj.


Fri Jun 15, 2012 9:56 pm
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Post Re: Smoke Guide for Counter-Strike: Source
i came in expecting a some weird weed guide to CSS but still cool


Sat Jun 16, 2012 11:37 pm
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Post Re: Smoke Guide for Counter-Strike: Source
the last 1 wont work for everyone as you are lining it up w/ your timeclock and the hud depends on special gui's and resolution size but still good guide might thorogh some inferno ones in here if i find some time on tuesday and wednesday i know of at least 5 or 6 more that are great one is a great ct one 2 think ill add them on tuesday acutally


Sun Jun 17, 2012 8:03 pm
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Post Re: Smoke Guide for Counter-Strike: Source
I know a CT smoke, ask me about it if you see me on. (Not going to be on any time soon, otherwise I'd post a screeny), if anyone's wondering 'which' CT smoke, it's the one where you hang left from CT spawn (tunnel, not kitchen), and just as you get out the end of the tunnel, look toward where banana would be from there (over the 'lower' of the roofs). This smoke is helpful because it blocks the T entrance to banana and would allow CTs to push up further or fake a banana advance giving a little confusion to the T strategy which would have to take the smoke into consideration at a crucial point in the round. If one of y'alls feels like trying this out and posting a screeny of the 'sweet spot' in aim and position, I'd be thankful.


If you throw it too far to the left it ends up at church bells.

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Mon Jun 18, 2012 2:01 am
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Post Re: Smoke Guide for Counter-Strike: Source
i know a smoke where i get real high. so much better than this gay bullshit :)

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Tue Jun 19, 2012 12:21 am
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Post Re: Smoke Guide for Counter-Strike: Source
Where does the banana smoke land?

Great guide otherwise

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Tue Jun 19, 2012 11:03 am
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Post Re: Smoke Guide for Counter-Strike: Source
all the clock ones will work with any resolution

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In actual news, the human race was doomed to extinction today, as the robot revolt turned violent.

WHAT UP NOW SWEDES!!!!!!!!!!
http://www.youtube.com/watch?v=TXh1sKkcYb8


Tue Jun 19, 2012 3:10 pm
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Post Re: Smoke Guide for Counter-Strike: Source
Gnomes wrote:
Where does the banana smoke land?

Great guide otherwise


If you do it right, it lands right before the cubby next to woodpile (T side of banana).

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Tue Jun 19, 2012 4:39 pm
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Post Re: Smoke Guide for Counter-Strike: Source
no nash unfortunatly not at different resolutions things appear farther and closer for instance something at 8x6 lined up with the time clock will not work with a resolution at 1600x1200 as things will appear farther and smaller at 1600 than they will at 800.


Tue Jun 19, 2012 10:18 pm
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Post Re: Smoke Guide for Counter-Strike: Source
this smoke is for spools the comments are posted above the pic.


Attachments:
File comment: if thrown correctly it lands on top of the grates in front of spools and looks like this. very effective against awp/scout on spools picking
spoolssmoke.jpg
spoolssmoke.jpg [ 237.99 KiB | Viewed 5113 times ]
File comment: there is a small gap inbetween the leaves where you put your crosshair
spools.jpg
spools.jpg [ 290.24 KiB | Viewed 5113 times ]
Wed Jun 20, 2012 3:09 pm
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Post Re: Smoke Guide for Counter-Strike: Source
This is an apt smoke so you can get out aps safetly


Attachments:
File comment: as you can see if thrown correctly it lands on the roof and smokes out around the doorway allowing you to push out w/ ease
aptsmoke.jpg
aptsmoke.jpg [ 228.64 KiB | Viewed 5113 times ]
File comment: Ok so this 1 is kinda confusing but rly easy where the green arrow is line the tip of the roof up w/ the wall to its left i left it out a little so you could tell. Now where the yellow arrow is you put your Xhair there is an opening in the cloud as you can see put it there and your gravy
apt.jpg
apt.jpg [ 180.97 KiB | Viewed 5113 times ]
Wed Jun 20, 2012 3:46 pm
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Post Re: Smoke Guide for Counter-Strike: Source
I have more but this will be my last one its a ct 1 way for A


Attachments:
File comment: if thrown correctly as you see where the arrow is you can see their feet under neath the smoke beautiful!!!
ct1waysmoke.jpg
ct1waysmoke.jpg [ 236.92 KiB | Viewed 5113 times ]
File comment: ok so with this one you all you have to do is put your Xhair at the tip of the clound as i have done and stand in the corner ezpz
ct1way.jpg
ct1way.jpg [ 224.68 KiB | Viewed 5113 times ]
Wed Jun 20, 2012 3:51 pm
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Post Re: Smoke Guide for Counter-Strike: Source
less inferno more dust2 and piranesi plox


Thu Jun 21, 2012 12:12 pm
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