
Updated Main Server Changelog
Changelog for 06, JUN 09
Update went through without server restart to the NEW main server at 1400 this afternoon. Map rotation was changed, and here is the new rotation:
de_dust2
de_aztec
de_prodigy
de_nuke
de_cbble
cs_office
de_port
de_chateau
de_piranesi
de_dust
de_train
de_inferno
cs_italy
cs_compound
-Some unpopular maps were taken off rotation.
Questions, comments, or bitches? Please email me at
acid_rain@electricimpulse.net, or send me a forum pm.
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Changelog for 08, MAY 09
-Update went through at 0755 CST. Server required no reboot to reflect changes, just a re-exec of server.cfg, and a map change.
-Previously, mp_freezetime was changed from 0 to 2, it has been changed back to 0, and spawn attacking was turned off to prevent TK's.
-The rotation has been updated for the month. The rotation should change each month as a result. The new rotation is:
cs_italy
de_dust2
de_prodigy
cs_militia
cs_office
de_aztec
de_train
de_cbble
de_chateau
de_dust
cs_assault
de_inferno
cs_compound
de_nuke
de_port
de_tides
cs_havana (Yes, Havana is back! Viva Fidel!)
-Server.cfg was cleaned up a bit. Removed some values not used by the source engine/console.
-mp_decalfrequency changed from 40 to 30 to achieve maximum sprayness.
-Updated sv_contact to reflect the correct email address for elders.
Questions, comments, or bitches? Please email me at
acid_rain@electricimpulse.net, or send me a forum pm.
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Changelog for 19, APR 09
-Changed mp_freezetime from 0 to 2 seconds to allow buying, and to prevent spawn Team Killing that prevented players from playing an entire round because their shots from the previous round carried over.
Questions, comments, or bitches? Please email me at
acid_rain@electricimpulse.net, or send me a forum pm.
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Everything has been tested and everything is complete and fully working. Latencies have been decreased by about 8-9 ms. I personally went from 16 avg to 7 avg. You may get a different result, but regardless, it should be better. Here is the changelog for the updates I did/bugs i found:
-Updated Mapcycle to:
de_dust2
cs_office
cs_italy
de_inferno
de_dust
de_aztec
de_cbble
de_port
de_nuke
de_chateau
de_piranesi
de_prodigy
de_train
-Changed round time from 4 minutes to 3 to promote objective completion.
-Changed host name back to "n00bfest.com - Got n00b?"
-Changed value sv_maxrate from "20000" to "30000" to allow higher throughput, and less choke/lag.
-Changed value sv_region to "1" for Mid/West Coast
-Changed value mp_logdetail to "1" for better log parsing for admins/elders
-Changed value mp_logmessages to "1" to enable logging of all events server/client side for admins/elders.
-Changed value mp_flashlight from "0" to "1" to re-enable flashlight as it was before.
-Fixed bug with mani admin where the banlist would reset occassionally.
-Fixed Mattie EventScripts block_crash to execute properly, as it wasn't executing at all before.
-Updated the advertisement for the 24/7 Dust2 Server to show the correct IP address.
-Fixed Mapcycle bug where mapcycle was being read from maplist.txt instead of mapcycle.txt. Changed maplist.txt to reflect mapcycle.txt.
Questions, comments, or bitches? Please email me at
acid_rain@electricimpulse.net, or send me a forum pm.
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