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 mp_c4timer 
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n00bfest Ancient, Senior Admin
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Post mp_c4timer
Make it 35 instead of 30, pls.

:O

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Fri Aug 14, 2009 9:29 am
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Post Re: mp_c4timer
y 4?

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Fri Aug 14, 2009 10:22 am
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Post Re: mp_c4timer
Cause the beepity beepity sounds get short too quickly.. I dunno when is safe to defuse or if I should gtfo of there. I guess I'm just used to the league c4 timer.

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Fri Aug 14, 2009 11:38 am
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Post Re: mp_c4timer
I'll beepity beep your short timer.

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Fri Aug 14, 2009 11:42 am
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Post Re: mp_c4timer
wat

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Fri Aug 14, 2009 11:43 am
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Post Re: mp_c4timer
I support this thread.

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Fri Aug 14, 2009 1:53 pm
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Post Re: mp_c4timer
this thread confuses me...

why would we want a longer timer. it just means the pansy CTs get to camp longer

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Sat Aug 15, 2009 1:50 am
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Post Re: mp_c4timer
CTs that don't do their objective usually get slayed. Yellow_Flash_Colorz_PDT_20

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Sat Aug 15, 2009 1:55 am
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Post Re: mp_c4timer
Falcon wrote:
this thread confuses me...

why would we want a longer timer. it just means the pansy CTs get to camp longer


The 5 extra seconds that everyone is used to can help be the difference of almost every round the bomb is planted it explodes, and the CTs actually being able to get in the site, kill everyone off and defuse the bomb. I'm the one who asked Tucker what the timer was set to because when you go to try to defuse the bomb and by the beeps of the bomb you know it's defusable, then 2 seconds later it starts beeping faster than it should and it blows up in your face. After 1-2 times of that happening to you, and you are out of position on the other side of the map, you aren't going to haul ass to the site where you are going to lose.

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Sat Aug 15, 2009 7:13 am
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Post Re: mp_c4timer
I still support this thread.

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Sat Aug 15, 2009 2:09 pm
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Post Re: mp_c4timer
don't let them plant?

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Sat Aug 15, 2009 7:22 pm
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Post Re: mp_c4timer
-Purple- wrote:
don't let them plant?


I'm not sure about you, but I can't see through walls to know where the bomb is going every round.

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icemaN: i was droppin wards like they were turds


Sun Aug 16, 2009 3:49 am
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Post Re: mp_c4timer
ct covers bomb sites, use mic to call it out?

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Mon Aug 17, 2009 7:35 am
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Post Re: mp_c4timer
-Purple- wrote:
ct covers bomb sites, use mic to call it out?


If only CS was that easy.

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Mon Aug 17, 2009 8:36 am
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Post Re: mp_c4timer
Spyda wrote:
-Purple- wrote:
don't let them plant?


I'm not sure about you, but I can't see through walls to know where the bomb is going every round.


LULLLLLLLLLZZZ.

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Mon Aug 17, 2009 11:21 am
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Post Re: mp_c4timer
-Purple- wrote:
ct covers bomb sites, use mic to call it out?



OMG, WHY HAS NOBODY EVER THOUGHT OF THIS? THIS WILL CHANGE THE LANDSCAPE OF COMPETITIVE GAMING FOREVER.


Mon Aug 17, 2009 11:44 am
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Post Re: mp_c4timer
Falcon wrote:
this thread confuses me...

why would we want a longer timer. it just means the pansy CTs get to camp longer


I think they are talking about the c4 timer not the game (round) timer.

This idea sounds very cool, i guess ill /support this thread.

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Mon Aug 17, 2009 5:58 pm
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Post Re: mp_c4timer
Yeah, I support this too. I can recall a lot of times when 5 extra seconds on the CT side would have won the game...But then again, I'm always on the shitty side, lulz! Team stacking bitches!

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Wed Aug 19, 2009 5:15 am
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Post Re: mp_c4timer
Coach wrote:
Yeah, I support this too. I can recall a lot of times when 5 extra seconds on the CT side would have won the game...But then again, I'm always on the shitty side, lulz! Team stacking bitches!

This is quite true.

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Wed Aug 19, 2009 5:56 pm
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