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 Server Reset 
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[n00b] Member
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Joined: Wed Dec 16, 2009 11:18 pm
Posts: 498
Post Server Reset
So in case people haven't taken a look at the whitelist thread or happened to notice the other threads about a reset, WE RESTARTED THE WORLD YESTERDAY WITH MODS! I know a lot of people might be too interested in Diablo 3 at the moment, but I thought I'd say something anyways. Check out the whitelist thread if you're interested in seeing what was added and maybe getting on there.

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Tue May 15, 2012 11:43 am
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n00bfest Elder, Senior Admin
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Joined: Mon May 10, 2010 11:45 pm
Posts: 3503
Post Re: Server Reset
WOOHOOOOOO!


Tue May 15, 2012 1:40 pm
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He Am Drive Jeep!
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Joined: Wed Jul 15, 2009 11:00 pm
Posts: 168
Location: Austin, TX
Post Re: Server Reset
may be can you post the mods installed, and how to installed them?

I am having a difficult with them.

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Wed May 16, 2012 5:02 pm
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Posts: 498
Post Re: Server Reset
It's listed in the whitelist thread. There's a download link in the main post with a readme titled "install"

EDIT: The install.txt file is in the zip file that you will download.

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Wed May 16, 2012 9:36 pm
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He Am Drive Jeep!
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Joined: Wed Jul 15, 2009 11:00 pm
Posts: 168
Location: Austin, TX
Post Re: Server Reset
Ahh, that is it! Thank you Dead!

Edit: No, now only worse

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Wed May 16, 2012 9:51 pm
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n00bfest Elder, Lead Developer
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Joined: Sun May 24, 2009 11:00 pm
Posts: 2766
Location: Gettin it in
Post Re: Server Reset
If anyone is having the game client crash when you try to make something from BuildCraft, you have an outdated buildcraft.cfg file.

Use this:
Code:
# Configuration file
# Generated on 5/14/12 8:26 PM

####################
# block
####################

block {
   autoWorkbench.id=252
   builder.id=157
   cobblestonePipe.id=159
   diamondPipe.id=213
   dockingStation.id=168
   drill.id=253
   engine.id=161
   filler.id=255
   frame.id=160
   goldenPipe.id=214
   ironPipe.id=215
   marker.id=154
   miningWell.id=254
   obsidianPipe.id=156
   oilMoving.id=162
   oilStill.id=163
   pipe.id=166
   pump.id=164
   quarry.id=153
   refinery.id=167
   stonePipe.id=238
   tank.id=165
   template.id=158
   woodenPipe.exclusion=
   woodenPipe.id=251
}

####################
# general
####################

general {
   # set to true for allowing machines to be driven by continuous current
   current.continuous=false
   # set to true to load pre 2.2.5 worlds pipes
   loadLegacyPipes=false
   mining.enabled=true
   # set to false if BuildCraft should not generate custom blocks (e.g. oil)
   modifyWorld=true
   # increasing this number will decrease network update frequency, useful for overloaded servers
   network.updateFactor=10
   # set to false to deactivate pipe connection rules, true by default
   pipes.alwaysConnect=false
   power.framework=buildcraft.energy.PneumaticPowerFramework
   trackNetworkUsage=false
   version=2.2.14
}

####################
# item
####################

item {
   bucketFuel.id=3810
   bucketOil.id=3807
   diamondGearItem.id=3804
   fuel.id=3808
   goldenGearItem.id=3803
   ironGearItem.id=3802
   pipeItemsCobblestone.id=4051
   pipeItemsDiamond.id=4055
   pipeItemsGold.id=4054
   pipeItemsIron.id=4053
   pipeItemsObsidian.id=4056
   pipeItemsStone.id=4052
   pipeItemsWood.id=4050
   pipeLiquidsCobblestone.id=4058
   pipeLiquidsGold.id=4061
   pipeLiquidsIron.id=4060
   pipeLiquidsStone.id=4059
   pipeLiquidsWood.id=4057
   pipePowerGold.id=4068
   pipePowerStone.id=4066
   pipePowerWood.id=4064
   stoneGearItem.id=3801
   templateItem.id=3805
   woodenGearItem.id=3800
   wrench.id=3806
}

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Wed May 16, 2012 11:13 pm
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Joined: Wed Dec 16, 2009 11:18 pm
Posts: 498
Post Re: Server Reset
Had Mr Jeep start fresh and tried again with me walking him through it. It worked fine after doing that. Afterward I updated the install.txt file included with everything else so that it was made more obvious that you should log in to create the config folders, then exit minecraft and move the config files over. Something about moving them without logging in first seems to mess things up. Either that or it was Jeep's fiddling. Point is it works for him and the directions are clearer. Hopefully it's easier for people to setup now.

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Thu May 17, 2012 11:01 am
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Joined: Sun May 24, 2009 11:00 pm
Posts: 2766
Location: Gettin it in
Post Re: Server Reset
RedPower config
Code:
# RedPower 2 Configuration
blocks {
    base {
        appliance.id=137
        microblock.id=136
    }

    control {
        backplane.id=148
        peripheral.id=149
        peripheralFlat.id=251
    }

    lighting {
        lampOff.id=147
        lampOn.id=146
    }

    logic.logic.id=138
    machine {
        frame.id=238
        machine.id=215
        machinePanel.id=214
    }

    world {
        crops.id=144
        leaves.id=141
        log.id=143
        ores.id=140
        plants.id=139
        stone.id=142
        storage.id=145
    }

}

enchant.disjunction.id=79
items {
    base {
        alloy.id=1002
        drawplateDiamond.id=1075
        dyeIndigo.id=1003
        handsawDiamond.id=1005
        handsawIron.id=1004
        lumar.id=1000
        nuggets.id=1078
        resource.id=1001
        screwdriver.id=1006
    }

    control.disk.id=1077
    logic.parts.id=1007
    machine {
        battery {
            empty.id=1070
            powered.id=1072
        }

        sonicDriver.id=1071
        voltmeter.id=1069
    }

    world {
        athame.id=1073
        axeEmerald.id=1029
        axeRuby.id=1028
        axeSapphire.id=1030
        handsawEmerald.id=1009
        handsawRuby.id=1008
        handsawSapphire.id=1010
        hoeEmerald.id=1032
        hoeRuby.id=1031
        hoeSapphire.id=1033
        paintbrush {
            black.id=1068
            blue.id=1064
            brown.id=1065
            cyan.id=1062
            dry.id=1052
            gray.id=1060
            green.id=1066
            lightBlue.id=1056
            lime.id=1058
            magenta.id=1055
            orange.id=1054
            pink.id=1059
            purple.id=1063
            red.id=1067
            silver.id=1061
            white.id=1053
            yellow.id=1057
        }

        paintcan {
            black.id=1051
            blue.id=1047
            brown.id=1048
            cyan.id=1045
            empty.id=1035
            gray.id=1043
            green.id=1049
            lightBlue.id=1039
            lime.id=1041
            magenta.id=1038
            orange.id=1037
            pink.id=1042
            purple.id=1046
            red.id=1050
            silver.id=1044
            white.id=1036
            yellow.id=1040
        }

        pickaxeEmerald.id=1026
        pickaxeRuby.id=1025
        pickaxeSapphire.id=1027
        seeds.id=1034
        shovelEmerald.id=1023
        shovelRuby.id=1022
        shovelSapphire.id=1024
        sickleDiamond.id=1014
        sickleEmerald.id=1017
        sickleGold.id=1015
        sickleIron.id=1013
        sickleRuby.id=1016
        sickleSapphire.id=1018
        sickleStone.id=1012
        sickleWood.id=1011
        swordEmerald.id=1020
        swordRuby.id=1019
        swordSapphire.id=1021
        woolcard.id=1076
    }

}

settings {
    core {
        # Automatically remap conflicting IDs.
        # WARNING: May corrupt existing worlds
        autoAssign=0
    }

    logic.enableSounds=1
    machine {
        frame {
            alwayscrate=0
            linksize=1000
        }

    }

    world {
        generate {
            copper=0
            silver=1
            tin=0
        }

        tweaks {
            craftcircle=1
            spreadmoss=1
        }

    }

}

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Tue May 22, 2012 10:59 pm
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