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CS:GO changes
http://n00bfest.com/phpBB3/viewtopic.php?f=98&t=46067
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Author:  Gman [ Thu Aug 30, 2012 10:20 pm ]
Post subject:  CS:GO changes

I made the following changes to the CS:GO Classic Casual server today:

- Bumped it from 20 to 24 slots
- Enabled real alltalk (sv_alltalk 1 and sv_deadtalk 0)
- Added cs_italy and cs_office to the rotation
- Shuffled the rotation a little
- Fixed (I hope) the friendlyfire notification
- Enabled sprays

And to the Armsrace server:

- Got it back up
- Bumped it from 10 to 16 slots
- Added it to the stats engine

Author:  Fird [ Thu Aug 30, 2012 10:30 pm ]
Post subject:  Re: CS:GO changes

thanks :D

Author:  davep [ Thu Aug 30, 2012 10:32 pm ]
Post subject:  Re: CS:GO changes

can't connect to either server, just tried the Arms race one after I posted this and getting the same message just different IP obviously.


Connecting to public(64.31.54.99:27015) ...
11.984: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Grace request retry for unreserved server...
Retrying public(64.31.54.99:27015) ...
12.035: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Server approved grace request...
Retrying connection to 64.31.54.99:27015, server requires lobby reservation but is unreserved.
Received game details information from 64.31.54.99:27015...
[MM] Sending reservation request to 64.31.54.99:27015
[MM] Sending reservation request to 64.31.54.99:27015

Author:  Tazzaler [ Thu Aug 30, 2012 10:55 pm ]
Post subject:  Re: CS:GO changes

I applaud and appreciate these changes.

Author:  Gman [ Thu Aug 30, 2012 11:03 pm ]
Post subject:  Re: CS:GO changes

davep wrote:
can't connect to either server, just tried the Arms race one after I posted this and getting the same message just different IP obviously.


Connecting to public(64.31.54.99:27015) ...
11.984: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Grace request retry for unreserved server...
Retrying public(64.31.54.99:27015) ...
12.035: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Server approved grace request...
Retrying connection to 64.31.54.99:27015, server requires lobby reservation but is unreserved.
Received game details information from 64.31.54.99:27015...
[MM] Sending reservation request to 64.31.54.99:27015
[MM] Sending reservation request to 64.31.54.99:27015



yeah, working on it atm

edit: up now

Author:  Natural Stoner [ Thu Aug 30, 2012 11:25 pm ]
Post subject:  Re: CS:GO changes

I approve of all of these changes!

Thanks!

Author:  Tazzaler [ Fri Aug 31, 2012 12:29 am ]
Post subject:  Re: CS:GO changes

Gman wrote:
(sv_alltalk 1 and sv_deadtalk 0

I just tried talking to some alive folk but it seems like it's still like it was before.

is alltalk supposed to be 1 or 0

http://www.netcodeilluminati.com/forums ... onfig.html

Author:  davep [ Fri Aug 31, 2012 12:39 am ]
Post subject:  Re: CS:GO changes

Tazzaler wrote:
Gman wrote:
(sv_alltalk 1 and sv_deadtalk 0

I just tried talking to some alive folk but it seems like it's still like it was before.

is alltalk supposed to be 1 or 0

http://www.netcodeilluminati.com/forums ... onfig.html

Ya it's definitely on because we can hear eachother cross team, deadtalk is what limits people not hearing dead people.

Also the friendly fire text is still popping up, other then that I'm liking the changes.

Author:  -Purple- [ Fri Aug 31, 2012 12:55 am ]
Post subject:  Re: CS:GO changes

yeah, sv_deadtalk needs to be 1 to be on

Author:  ResinCactus [ Fri Aug 31, 2012 12:05 pm ]
Post subject:  Re: CS:GO changes

F*CK YES NOW I CAN SEE BOOBIES AND C*CK EVERYWHERE AGAIN ty Gman i thought they got rid of sprays, btw any thoughts on getting rid of kill cam if possible? and or specview when dead?

Author:  CPTReynolds [ Fri Aug 31, 2012 1:08 pm ]
Post subject:  Re: CS:GO changes

Awsome!

Author:  highoctane315 [ Fri Aug 31, 2012 1:24 pm ]
Post subject:  Re: CS:GO changes

Nice, thanks for making the changes G-man appreciate it. One question are weapon skins enabled in the server?

Author:  Luke [ Fri Aug 31, 2012 4:19 pm ]
Post subject:  Re: CS:GO changes

yay!

Author:  Fird [ Fri Aug 31, 2012 6:36 pm ]
Post subject:  Re: CS:GO changes

yes! boobies are the only reason i play cs lawl

Author:  davep [ Fri Aug 31, 2012 6:48 pm ]
Post subject:  Re: CS:GO changes

Here's a tutorial to add sprays since it's not implemented completely into the game yet: http://seriouspants.net/threads/how-to- ... orial.758/

Author:  Morfo [ Sun Sep 02, 2012 10:25 pm ]
Post subject:  Re: CS:GO changes

Hell Yeah! :)

Author:  Dieus [ Tue Sep 04, 2012 7:19 pm ]
Post subject:  Re: CS:GO changes

ZOMG SPRAYS IM SO BACK.

Author:  wr3ckz [ Sat Sep 08, 2012 10:06 pm ]
Post subject:  Re: CS:GO changes

Thanks for the updates

Author:  SpecAssault [ Sun Oct 07, 2012 1:27 pm ]
Post subject:  Re: CS:GO changes

Is the CS:GO server down, everytime I try to access it through the servers it doesn't ever try to connect. It goes to the loading screen and then back to main menu.

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