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 CS:GO changes 
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[HNIC] Stзamroller ω

Joined: Sun Apr 25, 2004 11:00 pm
Posts: 13453
Post CS:GO changes
I made the following changes to the CS:GO Classic Casual server today:

- Bumped it from 20 to 24 slots
- Enabled real alltalk (sv_alltalk 1 and sv_deadtalk 0)
- Added cs_italy and cs_office to the rotation
- Shuffled the rotation a little
- Fixed (I hope) the friendlyfire notification
- Enabled sprays

And to the Armsrace server:

- Got it back up
- Bumped it from 10 to 16 slots
- Added it to the stats engine

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Thu Aug 30, 2012 10:20 pm
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Post Re: CS:GO changes
thanks :D

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Thu Aug 30, 2012 10:30 pm
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Spammer Hopeful

Joined: Mon Mar 26, 2012 11:40 pm
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Location: Raleigh, NC
Post Re: CS:GO changes
can't connect to either server, just tried the Arms race one after I posted this and getting the same message just different IP obviously.


Connecting to public(64.31.54.99:27015) ...
11.984: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Grace request retry for unreserved server...
Retrying public(64.31.54.99:27015) ...
12.035: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Server approved grace request...
Retrying connection to 64.31.54.99:27015, server requires lobby reservation but is unreserved.
Received game details information from 64.31.54.99:27015...
[MM] Sending reservation request to 64.31.54.99:27015
[MM] Sending reservation request to 64.31.54.99:27015


Thu Aug 30, 2012 10:32 pm
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Post Re: CS:GO changes
I applaud and appreciate these changes.

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Thu Aug 30, 2012 10:55 pm
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[HNIC] Stзamroller ω

Joined: Sun Apr 25, 2004 11:00 pm
Posts: 13453
Post Re: CS:GO changes
davep wrote:
can't connect to either server, just tried the Arms race one after I posted this and getting the same message just different IP obviously.


Connecting to public(64.31.54.99:27015) ...
11.984: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Grace request retry for unreserved server...
Retrying public(64.31.54.99:27015) ...
12.035: Sending UDP connect to public IP 64.31.54.99:27015
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 64.31.54.99:27015
Server approved grace request...
Retrying connection to 64.31.54.99:27015, server requires lobby reservation but is unreserved.
Received game details information from 64.31.54.99:27015...
[MM] Sending reservation request to 64.31.54.99:27015
[MM] Sending reservation request to 64.31.54.99:27015



yeah, working on it atm

edit: up now

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Thu Aug 30, 2012 11:03 pm
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Post Re: CS:GO changes
I approve of all of these changes!

Thanks!

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Thu Aug 30, 2012 11:25 pm
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Post Re: CS:GO changes
Gman wrote:
(sv_alltalk 1 and sv_deadtalk 0

I just tried talking to some alive folk but it seems like it's still like it was before.

is alltalk supposed to be 1 or 0

http://www.netcodeilluminati.com/forums ... onfig.html

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Fri Aug 31, 2012 12:29 am
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Post Re: CS:GO changes
Tazzaler wrote:
Gman wrote:
(sv_alltalk 1 and sv_deadtalk 0

I just tried talking to some alive folk but it seems like it's still like it was before.

is alltalk supposed to be 1 or 0

http://www.netcodeilluminati.com/forums ... onfig.html

Ya it's definitely on because we can hear eachother cross team, deadtalk is what limits people not hearing dead people.

Also the friendly fire text is still popping up, other then that I'm liking the changes.


Last edited by davep on Fri Aug 31, 2012 1:09 am, edited 1 time in total.



Fri Aug 31, 2012 12:39 am
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Post Re: CS:GO changes
yeah, sv_deadtalk needs to be 1 to be on

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Fri Aug 31, 2012 12:55 am
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Post Re: CS:GO changes
F*CK YES NOW I CAN SEE BOOBIES AND C*CK EVERYWHERE AGAIN ty Gman i thought they got rid of sprays, btw any thoughts on getting rid of kill cam if possible? and or specview when dead?

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Fri Aug 31, 2012 12:05 pm
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Post Re: CS:GO changes
Awsome!

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Fri Aug 31, 2012 1:08 pm
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Post Re: CS:GO changes
Nice, thanks for making the changes G-man appreciate it. One question are weapon skins enabled in the server?


Fri Aug 31, 2012 1:24 pm
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Post Re: CS:GO changes
yay!

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Fri Aug 31, 2012 4:19 pm
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Post Re: CS:GO changes
yes! boobies are the only reason i play cs lawl

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Fri Aug 31, 2012 6:36 pm
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Post Re: CS:GO changes
Here's a tutorial to add sprays since it's not implemented completely into the game yet: http://seriouspants.net/threads/how-to- ... orial.758/


Fri Aug 31, 2012 6:48 pm
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Post Re: CS:GO changes
Hell Yeah! :)


Sun Sep 02, 2012 10:25 pm
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Post Re: CS:GO changes
ZOMG SPRAYS IM SO BACK.


Tue Sep 04, 2012 7:19 pm
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Post Re: CS:GO changes
Thanks for the updates

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Sat Sep 08, 2012 10:06 pm
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Post Re: CS:GO changes
Is the CS:GO server down, everytime I try to access it through the servers it doesn't ever try to connect. It goes to the loading screen and then back to main menu.


Sun Oct 07, 2012 1:27 pm
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