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| b0nks config and autoexec. http://n00bfest.com/phpBB3/viewtopic.php?f=6&t=23479 |
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| Author: | nibble [ Sat May 31, 2008 12:37 pm ] |
| Post subject: | b0nks config and autoexec. |
THIS IS THE CONFIG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! unbindall bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "*" "tg_augsg" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "H" "SAY Sit down, Have a (̅_̅_̅_̅(̲̲̲̲̲̅̅̅̅̅̅(̅_̅_̲̅м̲̅a̲̅я̲̅l̲̅b̲̅o̲̅r̲̅o̲̅̅_̅_̅_̅()ڪے" bind "\" "impulse 100" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buymenu" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "i" "showbriefing" bind "j" "cheer" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "p" "cl_autobuy" bind "q" "lastinv" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+voicerecord" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "F3" "askconnect_accept" bind "F4" "bug" bind "F5" "jpeg" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "F12" "kill" bind "INS" "give weapon_ak47" bind "HOME" "kill" bind "KP_HOME" "buy deagle" bind "KP_UPARROW" "buy usp" bind "KP_PGUP" "buy awp" bind "KP_LEFTARROW" "buy mp5" bind "KP_5" "buy ak47m4a1" bind "KP_RIGHTARROW" "tg_famgal" bind "KP_END" "buy hegrenade" bind "KP_DOWNARROW" "buy flashbang" bind "KP_PGDN" "buy smokegrenade" bind "KP_ENTER" "buy vest" bind "KP_INS" "buy defuser" bind "KP_DEL" "buy vesthelm" bind "KP_MINUS" "rebuy" bind "KP_PLUS" "impulse 201" bind "MWHEELDOWN" "use weapon_flashbang" bind "MWHEELUP" "use weapon_hegrenade" bind "MOUSE1" "+attack" bind "MOUSE2" "+reload" bind "MOUSE3" "use weapon_smokegrenade" bind "MOUSE4" "+attack2" bind "MOUSE5" "zb_TEAMCASH" bind "PAUSE" "pause" cl_righthand "1" cl_rumblescale "1.0" cl_debugrumble "0" cl_team "default" cl_class "default" cl_detail_max_sway "5" cl_detail_avoid_radius "64" cl_detail_avoid_force "0.4" cl_detail_avoid_recover_speed "0.25" cl_chatfilters "0" cc_linger_time "1.0" cc_predisplay_time "0.25" cc_subtitles "0" cc_lang "" crosshair "1" cl_observercrosshair "1" cam_snapto "0" cam_idealyaw "90" cam_idealpitch "0" cam_idealdist "64" c_maxpitch "90" c_minpitch "0" c_maxyaw "135" c_minyaw "-135" c_maxdistance "200" c_mindistance "30" c_orthowidth "100" c_orthoheight "100" joy_name "joystick" joy_forwardthreshold "0.15" joy_sidethreshold "0.15" joy_pitchthreshold "0.15" joy_yawthreshold "0.15" joy_forwardsensitivity "-1" joy_sidesensitivity "-1" joy_pitchsensitivity "1" joy_yawsensitivity "-1" joy_response_move "1" joy_response_look "0" joy_lowend "1" joy_lowmap "1" joy_accelscale "0.6" joy_autoaimdampenrange "0" joy_autoaimdampen "0" joy_diagonalpov "0" joy_display_input "0" joy_wingmanwarrior_turnhack "0" cl_upspeed "320" cl_forwardspeed "400" cl_backspeed "400" lookspring "0" lookstrafe "0" joystick "0" m_pitch "0.022" m_filter "0" sensitivity "2.25" m_side "0.8" m_yaw "0.022" m_forward "1" m_customaccel "0" m_customaccel_scale "0.04" m_customaccel_max "0" m_customaccel_exponent "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" cl_mouselook "1" cl_idealpitchscale "0.8" net_graph "3" net_scale "5" net_graphpos "2" net_graphsolid "1" voice_modenable "1" hud_fastswitch "1" muzzleflash_light "1" cl_buy_favorite_quiet "0" cl_buy_favorite_nowarn "0" cl_autowepswitch "0" cl_autohelp "0" cl_radartype "1" cl_radaralpha "200" cl_locationalpha "150" cl_crosshaircolor "4" cl_dynamiccrosshair "0" cl_scalecrosshair "1" cl_crosshairscale "4000" cl_crosshairalpha "999" cl_crosshairusealpha "1" cl_radar_locked "0" overview_preferred_mode "1" overview_preferred_view_size "223.556885" hud_classautokill "1" overview_health "1" overview_names "1" overview_tracks "1" overview_locked "1" overview_alpha "1.0" spec_scoreboard "0" cl_spec_mode "4" commentary_firstrun "0" scene_showfaceto "0" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" npc_height_adjust "1" sv_pvsskipanimation "1" scene_showlook "0" scene_showmoveto "0" commentary "0" xbox_throttlebias "100" xbox_throttlespoof "200" xbox_autothrottle "1" func_break_max_pieces "15" suitvolume "0.25" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_specaccelerate "5" sv_specspeed "3" sv_specnoclip "1" sv_skyname "militia_hdr" sv_backspeed "0.6" joy_wingmanwarrior_centerhack "0" joy_axisbutton_threshold "0.3" voice_forcemicrecord "1" voice_enable "1" voice_scale "1" snd_duckerthreshold "0.15" snd_duckerreleasetime "2.5" snd_duckerattacktime "0.5" snd_ducktovolume "0.55" adsp_debug "0" dsp_dist_max "1440.0" dsp_dist_min "0.0" snd_mixahead ".1" snd_musicvolume "1.0" volume ".2" snd_pitchquality "1" snd_digital_surround "0" vprof_warningmsec "10" vprof_unaccounted_limit "0.3" vprof_verbose "1" vprof_graphheight "256" vprof_graphwidth "512" texture_budget_background_alpha "999 // changeable to 0" texture_budget_panel_bottom_of_history_fraction ".25" texture_budget_panel_height "0" texture_budget_panel_width "0" texture_budget_panel_y "450" texture_budget_panel_x "0" budget_panel_height "384" budget_panel_width "512" budget_panel_y "50" budget_panel_x "0" budget_background_alpha "128" budget_bargraph_range_ms "16.6666666667" budget_panel_bottom_of_history_fraction ".25" budget_history_range_ms "66.666666667" budget_history_numsamplesvisible "100" budget_show_history "0" budget_show_averages "0" budget_show_peaks "1" budget_averages_window "30" budget_peaks_window "30" budget_bargraph_background_alpha "128" r_gamma "0.5" sv_forcepreload "1" sv_voiceenable "1" sv_logbans "0" sv_log_onefile "0" sv_logecho "1" sv_logflush "0" sv_logfile "1" sv_logsdir "logs" dsp_enhance_stereo "0" dsp_volume "1.0" dsp_slow_cpu "0" cl_allowupload "1" mp_decals "0" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" r_ambientfactor "5" r_ambientfraction "0.1" r_ambientmin "0.3" r_ambientboost "1" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" skill "1" closecaption "0" con_enable "1" cl_downloadfilter "maps" cl_allowdownload "1" cl_forcepreload "1" cl_soundfile "sound/player/jingle.wav" cl_logofile "materials/vgui/logos/Spray_bullseye.vtf" cl_timeout "30" cl_showpluginmessages "1" tv_nochat "0" sv_unlockedchapters "1" cl_updaterate "101" cl_cmdrate "100.000000" bgmvolume "1" password "bacon" name "unnamed" THIS IS THE AUTOEXEC............................................................................................................................................................................... //Cl_ Commands cl_cmdrate "101" // Must be set to 100/101 cl_drawmonitors "0" // changeable cl_ejectbrass "1" // changeable cl_forcepreload "1" // changeable cl_interp "0.01" // Must be set to .01 cl_interpolate "1" // Must be set to 1 cl_lagcomp_errorcheck "1" // changeable cl_lagcompensation "1" // changeable cl_minmodels "1" // changeable cl_min_ct "1" // changeable cl_min_t "1" // changeable cl_predictweapons "1" // changeable cl_pred_optimize "2" // changeable cl_phys_props_max "50" // Must be set to 50+ cl_ragdoll_physics_enable "1" // changeable cl_ragdoll_collide "1" // changeable cl_smooth "1" // changeable cl_smoothtime "0.01" // changeable cl_updaterate "101" // Must be set to 100/101 //Mat_ commands mat_bloomscale "0" // changeable mat_bumpmap "0" // changeable mat_clipz "1" // changeable mat_colorcorrection "0" // changeable mat_compressedtextures "1" // changeable //mat_debug // Illegal mat_debug_postprocessing_effects "0" // Must be set to 0 mat_debugdepthmode "0" // Must be set to 0 mat_debugdepthval "128" // Must be set to 128 mat_debugdepthvalmax "256" // Must be set to 256 mat_disable_bloom "1" // changeable //mat_dxlevel 90 // Must be set to 81 or higher mat_filterlightmaps "1" // changeable mat_forcehardwaresync "0" // changeable mat_hdr_enabled "1" // changeable mat_parallaxmap "0" // changeable mat_picmip "0" // Must not be higher than 2 mat_reducefillrate "1" // changeable mat_specular "0" // changeable mat_vsync "0" // changeable //R_ Commands r_decals "1" // changeable r_decal_cullsize "0" // changeable r_dopixelvisibility "0" // changeable r_drawbatchdecals "0" // changeable r_drawflecks "0" // changeable r_drawmodeldecals "1" // changeable r_dynamic "0" // changeable r_eyes "1" // changeable r_flex "0" // changeable r_lightaverage "1" // Must be set to 1 r_lod "-1" // Must be set to -1/0/1/2 r_maxdlights "32" // Must be set to 32 r_occlusion "1" // changeable r_renderoverlayfragment "0" // changeable r_rootlod "2" // Must be set to 0/1/2 r_shadows "1" // changeable r_shadowmaxrendered "1" // changeable r_shadowrendertotexture "1" // changeable r_teeth "1" // changeable r_waterforceexpensive "0" // changeable r_waterdrawreflection "1" // changeable r_worldlights "2" // Must be set to 2 r_worldlightmin "0.0002" // Must be set to .0002 r_3dnow "1" // changeable r_mmx "1" // changeable r_sse "1" // changeable r_sse2 "1" // changeable r_3dsky 0 // changeable //Rope_ rope_averagelight "0" // changeable rope_collide "0" // changeable rope_shake "0" // changeable rope_smooth "0" // changeable rope_smooth_minwidth "0" // changeable rope_smooth_minalpha "0" // changeable rope_smooth_maxalphawidth "0" // changeable rope_smooth_maxalpha "0" // changeable rope_smooth_enlarge "0" // changeable rope_subdiv "0" // changeable rope_wind_dist "0.01" // changeable //Miscellaneous //+showbudget // Illegal //+showbudget_texture // Illegal //+showbudget_texture_global // Illegal //flush // Illegal //flush_locked // Illegal fps_max "100" // changeable func_break_max_pieces "0" // changeable gl_clear "1" // Must be set to 1 jpeg_quality "100" // Must be set to 100 mp_decals "0" // changeable net_showevents "0" // Must be set to 0 props_break_max_pieces "0" // changeable props_break_max_pieces_perframe "0" // changeable rate "25000" // Must be set to 25000+ snd_flushasync texture_budget_background_alpha "999 // changeable texture_budget_panel_height "0" // changeable texture_budget_panel_width "0" // changeable //timerefresh // Illegal voice_enable "1" // changeable voice_scale "1" // changeable voice_modenable "1" // changeable violence_agibs "1" // changeable violence_hgibs "1" // changeable violence_hblood "1" // changeable violence_ablood "1" // changeable //wait // Illegal //zoom_sensitivity_ratio "1" // changeable And some fragging tips?........... 1) Instead of running around a map with ur crosshairs looking at the ground? Pretend that someone is always going to turn the corner ur running to or be just around the bend. set your xhair up early put it at head level and maintain it there.. that way when the poor unsuspecting bastard turns the corner.....you tear his face off........ 2) Using ipod ear bud headphones? no wonder u cant hear shit...invest in a nice 50+ pair of headphones....sound is a great way to see through walls as they call it. (ELL OHH ELL)the proper headphones will give u quite an advantage as oopposed to earbuds or speakers even..... 3) Go into your own server and practice on maps against bots and put the command sv_showimpacts 1 on to see where ur shooting at with certain guns and how ur spray goes with your choice of gun 4) last but not least (there are 100's of ways to improve your gaming skill but i find that xhair size/color makes a huge difference for me) cl_crosshairscale xxx (xxx=100 up to 4000) and light blue is the best combo for me....try out different shit see how it works for you. AND LASTLY........BUILD A MONSTER MACHINE........you cant frag consistantly if ur fps bounces all over the place... awesome source machines can be built for like 650 dollars nowadays....... ♥ n00b |
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| Author: | Baldreaper [ Sat May 31, 2008 4:25 pm ] |
| Post subject: | |
I just watched National Treasure 2, and feel that my skills have allowed me to decipher the code in all of this. ]-[ @ { |< |
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| Author: | nizmo [ Sat May 31, 2008 4:33 pm ] |
| Post subject: | |
lol Just copy and paste into your config folder lol. Not sure if you want bonks. He's a baddie lol ♥ |
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| Author: | AngryKitten [ Sun Jun 01, 2008 5:16 am ] |
| Post subject: | |
I copied and pasted this in to the folder and Windows gave me an error. Something about this not actually being a copy-pastable file. |
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| Author: | CorpseHumper [ Sun Jun 01, 2008 10:29 am ] |
| Post subject: | |
AngryKitten wrote: I copied and pasted this in to the folder and Windows gave me an error. Something about this not actually being a copy-pastable file. Way to fail. |
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| Author: | nibble [ Sun Jun 01, 2008 2:45 pm ] |
| Post subject: | |
you have to copy each on into a different notepad file.......... CONFIG GETS SAVED IN ITS OWN NOTEPAD...copy paste like the first 100 lines or however much it is..... then SAVE AS config.cfg then the next one that says it is the autoexec you have to copy into a new notepad and save that as autoexec.cfg you need to put .cfg at the end of the names in order for cs to recognize that it is a config file. |
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| Author: | AngryKitten [ Sun Jun 01, 2008 3:13 pm ] |
| Post subject: | |
CorpseHumper wrote: AngryKitten wrote: I copied and pasted this in to the folder and Windows gave me an error. Something about this not actually being a copy-pastable file. Way to fail. Way to miss the joke. |
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| Author: | nibble [ Tue Sep 16, 2008 9:15 am ] |
| Post subject: | |
bump |
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| Author: | Spidey [ Fri Oct 30, 2009 1:38 pm ] |
| Post subject: | Re: b0nks config and autoexec. |
.. when you binded d +moveleft what be this. does it make you move faster or some shit |
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| Author: | dirkdeagler [ Fri Oct 30, 2009 3:37 pm ] |
| Post subject: | Re: b0nks config and autoexec. |
add one or more "+" to move faster my bind looks like "bind d ++++++++moveleft" and i own faces with my guns. |
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| Author: | Mindless [ Mon Nov 02, 2009 5:29 pm ] |
| Post subject: | Re: b0nks config and autoexec. |
Way to bring it back from the dead. lawl |
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