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Coach
One-Eyed Elder, Senior Admin
Joined: Wed Oct 31, 2007 11:00 pm Posts: 4936 Location: Gardendale, Texas
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My autoexec, just in case I need it, heh
Code: echo "Autoexec is Loading" echo // _Set netcode settings_ // _adjusts hitboxes and netcode settings for optimal registration_
cl_cmdbackup 2 cl_cmdrate 101 cl_interp 0.01 cl_interpolate 1 cl_lagcomp_errorcheck 1 cl_lagcompensation 1 cl_updaterate 101 cl_smooth 1 rate 20000
// _Set graphics settings_ // _adjusts graphics settings to boost framerate_
cl_forcepreload 1 // _forces preload to help increase performance_ cl_phys_props_enable 0 // _disables trash and cans etc_ cl_phys_props_max 0 // _disables trash and cans etc_ cl_ragdoll_physics_enable 0 // _disables dead animations and bodies_ cl_show_splashes 0 // _disables splashes when in water_ fps_max 101 // _caps FPS_ mat_forceaniso 0 // _disables anisotropic filtering_ mat_antialias 0 // _disables antialiasing_ mat_bloomscale 0 mat_bumpmap 0 // _disables bumpmapping_ mat_clipz 1 // _disabled non visible object rendering_ mat_fastnobump 1 // _faster bump mapping_ mat_fastspecular 1 // _fast specular lighting_ mat_mipmaptextures 1 // _texture quality decreases with distance_ mat_hdr_enabled 0 // _disables high dynamic range lighting_ mat_picmip 1 // _lower texture quality--set between 0 and 4_ mat_reducefillrate 1 // _reduces shader fill rate_ mat_specular 0 // _disables specular lighting_ mat_trilinear 0 // _disables trilinear filtering_ mat_wateroverlaysize 16 // _lowers water quality_ mat_vsync 0 // _disables vertical synchronization_ mp_decals 50 // _how many bullets etc will be shown_ muzzleflash_light 0 // _disables muzzleflash_ r_3dsky 0 // _disables 3D skybox_ r_avglight 0 // _disables average lighting_ r_cheapwaterend 1 // _worse water rendering_ r_cheapwaterstart 1 // _worse water rendering_ r_decal_cullsize 2 // _lower texture quality at distance_ r_decals 0 // _disables player sprays_ r_drawdetailprops 0 // _disables detail props_ r_drawflecks 0 // _disables bullet impacts_ r_drawmodeldecals 0 // _disables decals on models_ r_dynamic 0 // _disables dynamic lighting_ r_eyes 0 // _removes eyes from player models_ r_lightaverage 0 // _disables average lighting_ r_lightinterp 0 // _disables light interpolation_ r_lod 0 // _adjusts model quality--set between -5 and 5_ r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_ r_propsmaxdist 100 // _lower object fading distance_ r_renderoverlayfragment 0 r_rootlod 2 // _lower overall game detail level_ r_shadows 1 // _set to 0 to disable shadows (not recommended)_ r_teeth 0 // _removes teeth from player models_ r_waterforceexpensive 0 // _disables high-quality water_ rope_averagelight 0 // _disables average lighting on ropes_ rope_smooth 0 // _disables antialiasing on ropes_ rope_subdiv 0 rope_wind_dist 0 // _disables wind effects on ropes_
// _Set instruction sets_ // _note: verify processor support before enabling_
r_3dnow 1 // _enables 3DNow! instruction set_ r_mmx 1 // _enables MMX instruction set_ r_sse 1 // _enables SSE instruction set_ r_sse2 1 // _enables SSE2 instruction set_
// _Set violence settings_ // _increases blood to help you see hits better_
violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1
// _Set HUD and xhair settings_ // _adjusts HUD and xhair for easy viewing_
cl_crosshaircolor 1 // _red crosshair_ cl_crosshairalpha 999 // _bright crosshair_ cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_ cl_c4progressbar 1 // _enables C4 progress bar_ hud_centerid 1 // _centers player IDs_ net_graph 3 // _enables net_graph 3--CAL required!_ net_graphpos 3 // _adjusts netgraph position-set between 1 and 3_
// _Set various settings_
budget_show_history 0 // _disables history graph_ cl_downloadfilter "nosounds" // _disables annoying sound downloads_ jpeg_quality 100 // _high quality screenshots_ mat_monitorgamma 1.4 // _maximum ingame brightness_ sv_forcepreload 1 // _forces preload to help increase performance_
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Mon Dec 24, 2007 8:42 pm |
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Spyda
Game Server Admin
Joined: Thu Apr 29, 2004 11:00 pm Posts: 5606 Location: Yo mama's room, Bitch!
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nice little fps config
_________________icemaN: i was droppin wards like they were turds
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Mon Dec 24, 2007 9:25 pm |
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ApoKolypse
[n00b] Member
Joined: Thu Jan 05, 2006 12:00 am Posts: 8388 Location: London
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I'm assuming removed trash cans and crap are irregal in CAL?
_________________Jonn "ApoKolypse" Leonard www.twitch.tv/45Bananas
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Wed Jan 23, 2008 7:03 pm |
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G_I_Joe
[n00b] Member
Joined: Wed Sep 07, 2005 11:00 pm Posts: 1798 Location: NJ
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prolly
_________________[URL=http://www.habamon.com/monster/extra]
Help me raise my Habamon![/URL]
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Wed Jan 23, 2008 7:14 pm |
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AngryKitten
Lazer Jesus
Joined: Fri Nov 12, 2004 12:00 am Posts: 8983 Location: Georgia
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No, this a CAL regar config.
All physics props are still rendered and used if you can get caught on them.
This just make the game run better on old PCs.
_________________ I got a sex change.
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Wed Jan 23, 2008 8:50 pm |
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Spyda
Game Server Admin
Joined: Thu Apr 29, 2004 11:00 pm Posts: 5606 Location: Yo mama's room, Bitch!
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ApoKolypse wrote: I'm assuming removed trash cans and crap are irregal in CAL? AngryKitten wrote: No, this a CAL regar config.
All physics props are still rendered and used if you can get caught on them.
This just make the game run better on old PCs.
PWNT
x2
_________________icemaN: i was droppin wards like they were turds
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Thu Jan 24, 2008 12:37 am |
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AngryKitten
Lazer Jesus
Joined: Fri Nov 12, 2004 12:00 am Posts: 8983 Location: Georgia
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I don't really see how I pooned Apok there. He was just looking for an answer and I gave it to him.
I remember years ago when owned still had a meaning.
_________________ I got a sex change.
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Thu Jan 24, 2008 1:06 am |
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shibby
[n00b] Member
Joined: Wed Jan 25, 2006 12:00 am Posts: 1197 Location: Howell, Michigan
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AngryKitten wrote: I remember years ago when owned still had a meaning.
right about the time you were fisting joe right
_________________HEADSHOT wrote: You would care after your d**k looks like a cheese pizza
<img src="http://i166.photobucket.com/albums/u91/sapikowski/remoteImage.jpg" border="0" alt="Photobucket">
<img src="http://pid.us.playstation.com/user/sapikowski.jpg" width="235" height="149" border="0">
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Thu Jan 24, 2008 1:56 am |
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AngryKitten
Lazer Jesus
Joined: Fri Nov 12, 2004 12:00 am Posts: 8983 Location: Georgia
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shibby wrote: AngryKitten wrote: I remember years ago when owned still had a meaning.
right about the time you were fisting joe right
Nope. Right around the time I did your mom.
_________________ I got a sex change.
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Thu Jan 24, 2008 9:33 am |
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ApoKolypse
[n00b] Member
Joined: Thu Jan 05, 2006 12:00 am Posts: 8388 Location: London
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See, pwnt.
It's appropriate here.
_________________Jonn "ApoKolypse" Leonard www.twitch.tv/45Bananas
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Thu Jan 24, 2008 12:02 pm |
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shibby
[n00b] Member
Joined: Wed Jan 25, 2006 12:00 am Posts: 1197 Location: Howell, Michigan
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lol...apok thanks for the proper usage of the word
_________________HEADSHOT wrote: You would care after your d**k looks like a cheese pizza
<img src="http://i166.photobucket.com/albums/u91/sapikowski/remoteImage.jpg" border="0" alt="Photobucket">
<img src="http://pid.us.playstation.com/user/sapikowski.jpg" width="235" height="149" border="0">
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Thu Jan 24, 2008 3:13 pm |
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p3anut
[n00b] Member
Joined: Thu Nov 11, 2004 12:00 am Posts: 1036 Location: Beaufort SC
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how the hell you load shit like that? with a copy paste the whole section, or one at a time?
_________________Avatar pwned by Gman AKALALALALALLALALALALALALALALALALAL!!!!!!!!!!! I am 68% addicted to Counterstrike. What about you?
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Tue May 27, 2008 5:35 pm |
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Jet
Game Server Admin
Joined: Sun May 11, 2008 11:00 pm Posts: 840
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p3anut wrote: how the hell you load s**t like that? with a copy paste the whole section, or one at a time?
you put it into a text file with a cfg ending and put that into the cstrike directory and then in console, type "exec my_file.cfg"
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Tue May 27, 2008 7:01 pm |
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AngryKitten
Lazer Jesus
Joined: Fri Nov 12, 2004 12:00 am Posts: 8983 Location: Georgia
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I slap it in autoexec.cfg and it runs itself every time I load the game.
Present tense verbs a bit misleading here since I don't play anymore.
And I guess that qualifies as me not being able to to help. Don't get started on my ass.
_________________ I got a sex change.
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Wed May 28, 2008 4:02 am |
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p3anut
[n00b] Member
Joined: Thu Nov 11, 2004 12:00 am Posts: 1036 Location: Beaufort SC
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yeah, I can't get that shit to work like that.
_________________Avatar pwned by Gman AKALALALALALLALALALALALALALALALALAL!!!!!!!!!!! I am 68% addicted to Counterstrike. What about you?
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Sat May 31, 2008 6:09 pm |
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Mindless
Game Server Admin
Joined: Wed Jul 20, 2005 11:00 pm Posts: 4359 Location: The Nasty Nati
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I like the config, i use it now. I NEVER F*CK with my rates or anything so since there was a full config I figured I'd use it.
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Sat May 31, 2008 8:29 pm |
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