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AIM Maps.
http://n00bfest.com/phpBB3/viewtopic.php?f=46&t=47618
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Author:  Strange [ Wed Jan 02, 2013 11:58 am ]
Post subject:  AIM Maps.

I remember how fun these maps were in the past. I've also taken the liberty to find some with pretty good ratings on gamebanana. I'm not sure how it would do on the server population to throw these in the rotation like, ever third map or so, but it'd be a nice change of pace.

Suggested maps:

Aim_8pin
http://gamebanana.com/css/maps/170527

aim_future_final
http://gamebanana.com/css/maps/169063

aim_redator
http://gamebanana.com/css/maps/168031

Author:  RussianTrix [ Wed Jan 02, 2013 12:27 pm ]
Post subject:  Re: AIM Maps.

LOVE LOVE LOVE! It would be nice to have those maps for a little breather!

Author:  Judicator [ Wed Jan 02, 2013 12:53 pm ]
Post subject:  Re: AIM Maps.

Also sh0ttyfest!

Author:  Strange [ Wed Jan 02, 2013 1:03 pm ]
Post subject:  Re: AIM Maps.

Judicator wrote:
Also sh0ttyfest!


Those were the days. :D

Author:  Fird [ Wed Jan 02, 2013 1:14 pm ]
Post subject:  Re: AIM Maps.

best suggestion all year :p but yea great idea would love this

Author:  RussianTrix [ Wed Jan 02, 2013 1:36 pm ]
Post subject:  Re: AIM Maps.

Strange wrote:
Judicator wrote:
Also sh0ttyfest!


Those were the days. :D


Oh bOI! I remember killing CorpseHumper and he would go MadMin on me lol! And then kano would get banned lol

Also how about some Deagle maps So we can get a bunch of JuanDeags!

Author:  Strange [ Wed Jan 02, 2013 1:57 pm ]
Post subject:  Re: AIM Maps.

Well, in order for this to gain some traction, we'll need approval from more folks. I'll talk to the powers that be about it.

Author:  mossyoak [ Wed Jan 02, 2013 4:02 pm ]
Post subject:  Re: AIM Maps.

SHOTTYFEST OH GOD DAMN!

Author:  Burger [ Thu Jan 03, 2013 9:44 pm ]
Post subject:  Re: AIM Maps.

I havent played any of those before but they look like fun.

Author:  winitnow [ Sat Jan 05, 2013 10:12 am ]
Post subject:  Re: AIM Maps.

Looks fun but we couldn't do aim_8pin not enough player slots if we have a full sever (max is 20 on that map) other maps 40/30 respectively. Would be fun to have them.

Author:  t0keN [ Sat Jan 05, 2013 2:30 pm ]
Post subject:  Re: AIM Maps.

I'm always down for some good ol AIM maps!!

Author:  dirtbag [ Sat Jan 05, 2013 6:14 pm ]
Post subject:  Re: AIM Maps.

do it!

Author:  yay [ Wed Feb 20, 2013 10:19 pm ]
Post subject:  Re: AIM Maps.

There is only one true aim map and its called aim_map all the rest are shit.

Author:  mossyoak [ Thu Feb 21, 2013 10:11 am ]
Post subject:  Re: AIM Maps.

Speak of the devil strange, you didnt even have to bump this thread! This tard did it for ya!

Author:  Omega [ Thu Feb 21, 2013 4:07 pm ]
Post subject:  Re: AIM Maps.

I loved me some aim maps back in 1.5.

Author:  Strange [ Fri Feb 22, 2013 11:42 am ]
Post subject:  Re: AIM Maps.

Looks like we've got a lot of support. So let's get the wheels moving on this.

Author:  grunt [ Sat Feb 23, 2013 10:01 am ]
Post subject:  Re: AIM Maps.

i like the 1st one and 3rd they look promising and also yeah a new map wuld be great and playing these same maps over and over get kinda easy id like a new challange plz those 2 maps look really cool but my fav is the third it looks like alot of blood can be shedded on that map ^_^

Author:  Omega [ Sat Feb 23, 2013 5:17 pm ]
Post subject:  Re: AIM Maps.

Im gonna go ahead and throw my support in for the original aim_map as well. That shit was fun as hell. Of course, for these aim_maps to really be what they were meant for, we'd have to enable awps for these maps only (something that would be good, imo).

Author:  Brick Tamland [ Sun Feb 24, 2013 1:27 am ]
Post subject:  Re: AIM Maps.

Omega wrote:
Im gonna go ahead and throw my support in for the original aim_map as well. That shit was fun as hell. Of course, for these aim_maps to really be what they were meant for, we'd have to enable awps for these maps only (something that would be good, imo).


AWPs and aims...well F*CK im in right there

Author:  Strange [ Wed Feb 27, 2013 1:12 pm ]
Post subject:  Re: AIM Maps.

Omega wrote:
Im gonna go ahead and throw my support in for the original aim_map as well. That shit was fun as hell. Of course, for these aim_maps to really be what they were meant for, we'd have to enable awps for these maps only (something that would be good, imo).



You know this isn't going to happen, so let that dream die now.

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