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de_dust should be added perhaps?
http://n00bfest.com/phpBB3/viewtopic.php?f=46&t=44652
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Author:  TheMoonx [ Sun Apr 08, 2012 10:31 am ]
Post subject:  de_dust should be added perhaps?

WELL. I've heard about a lot of the people on the CS:S server that are actually quite decent complain about how the n00bfest server doesn't have de_dust on the rotation. Personally, I would like to voice my opinion about perhaps adding it to the rotation, as it wouldn't "kill" the server (the server was full all the way through the map), it takes skill and strategy to actually plan and play out on it, and even though its pretty much the oldest map in the game, there's a lot of people that didn't start playing until source or late 1.6, and therefore didn't get to play on the map de_dust that often. NOW I'm not saying that you guys should change the whole rotation, but in the time I have been in the server, the topic of playing de_dust comes up quite frequently.

Have a good one.

Author:  KruptPeasant [ Sun Apr 08, 2012 9:18 pm ]
Post subject:  Re: de_dust should be added perhaps?

i LOVE that map its a good oldie, so i wouldnt mind at all if it was on it haha

Author:  Tazzaler [ Sun Apr 08, 2012 9:27 pm ]
Post subject:  Re: de_dust should be added perhaps?

....that'd be cool

Author:  CPTReynolds [ Sun Apr 08, 2012 9:34 pm ]
Post subject:  Re: de_dust should be added perhaps?

That map is an Admins nightmare! It's so one sided and nobody wants to play T, and when they do all they do is camp it so the map takes forever to play each round. I truely hope it does not come back into rotation.

Author:  TheMoonx [ Sun Apr 08, 2012 10:49 pm ]
Post subject:  Re: de_dust should be added perhaps?

Well, if you get the people that actually enjoy playing the map and the game, or just the people that played it back in the days of 1.6 to play on the server on de_dust, then perhaps we could teach the new players not to always camp and to either rush a bombsite or try and use some strategy in their play style. (which is usually just camping -___-) It's just a suggestion, as I know that pretty much everyone on T side didn't camp all round, and if i remember right, the T side actually won the majority of the rounds by rushing A and sometimes by making all the CTs go A while the bomb goes B with a couple people. I also remember a lot of people havin a lot of fun on that map.

Author:  Luke [ Sun Apr 08, 2012 11:54 pm ]
Post subject:  Re: de_dust should be added perhaps?

I dislike that map, too one sided.

Author:  chronicW33D [ Mon Apr 09, 2012 12:56 am ]
Post subject:  Re: de_dust should be added perhaps?

its a decent map, but really one-sided.

Author:  VansGogh [ Mon Apr 09, 2012 1:42 am ]
Post subject:  Re: de_dust should be added perhaps?

i second De_dust being added.
im always nominating it =D

Author:  VansGogh [ Mon Apr 09, 2012 1:43 am ]
Post subject:  Re: de_dust should be added perhaps?

Luke wrote:
I dislike that map, too one sided.

its like aztec. T's HAVE to rush

Author:  Kwang! [ Mon Apr 09, 2012 2:00 am ]
Post subject:  Re: de_dust should be added perhaps?

dust is awesome.

Author:  TheMoonx [ Mon Apr 09, 2012 2:14 am ]
Post subject:  Re: de_dust should be added perhaps?

The map de_dust is not one sided, unless you are a little T camping HOMOSEXUAL. However, if you are one of the people that is lucky enough to not be lame, then it is balanced. IF T can make it into the building/under bridge in time, then well... It becomes a T sided map. Don't be too quick to assume that a map is sided, especially when a lot of good people go T, because all the n00bs go CT (not the wonderful clan you people have here). I do have to agree with Vans though, it is a bit like Aztec, because the T's actually have to plan out or rush a site to win.

Author:  yay [ Mon Apr 09, 2012 3:59 am ]
Post subject:  Re: de_dust should be added perhaps?

de_dust used to be my favorite map. until i learned how to play cs. de_dust is one of the worst maps that has ever been on league rotation. its absolute crap.

Author:  Jason0885 [ Mon Apr 09, 2012 4:19 pm ]
Post subject:  Re: de_dust should be added perhaps?

I hate dust 1... I'll admit I did play a map that added a path to the CT camp spot after the tunnel from the terrorist side of the tunnel. Also, it added one that went down to the tunnel (the second part was kinda like GO's)

Author:  chronicW33D [ Mon Apr 09, 2012 4:23 pm ]
Post subject:  Re: de_dust should be added perhaps?

VansGogh wrote:
Luke wrote:
I dislike that map, too one sided.

its like aztec. T's HAVE to rush



exactly.

Author:  LeCoq [ Mon Apr 09, 2012 6:58 pm ]
Post subject:  Re: de_dust should be added perhaps?

VansGogh wrote:
Luke wrote:
I dislike that map, too one sided.

its like aztec. T's HAVE to rush


So, if de_dust is out of the rotation, I believe, logically, de_aztec should be taken out too?! :D Hopefully it will be one day... soon.

Author:  honestly? [ Mon Apr 09, 2012 10:17 pm ]
Post subject:  Re: de_dust should be added perhaps?

Aztec is less CT sided than Dust 1 but not by much. In D1 you go top or bottom thats it. Aztec you have double doors, bridge, plus water. All it takes on D1 to win every round is toss a flash that lands in the middle of the room, rushing Ts are blind and dead, go kill campers...win. I hope it does not make it into the rotation at all, but do agree that Aztec should be removed and replaced with Mill!

Author:  TheMoonx [ Mon Apr 09, 2012 10:21 pm ]
Post subject:  Re: de_dust should be added perhaps?

If there was one map that I had to play on the rotation that was a T rushing map, I'd rather play de_dust than de_aztec personally. However,
Quote:
Aztec is less CT sided than Dust 1 but not by much. In D1 you go top or bottom thats it. Aztec you have double doors, bridge, plus water. All it takes on D1 to win every round is toss a flash that lands in the middle of the room, rushing Ts are blind and dead, go kill campers...win. I hope it does not make it into the rotation at all, but do agree that Aztec should be removed and replaced with Mill!
I disagree with, because on aztec, if you are a CT, then 1 person can watch water, 2 people watch bridge, and everyone else can watch Double doors. It's really a wonder the T's can win on that map.

Author:  Kwang! [ Mon Apr 09, 2012 11:53 pm ]
Post subject:  Re: de_dust should be added perhaps?

TheMoonx wrote:
If there was one map that I had to play on the rotation that was a T rushing map, I'd rather play de_dust than de_aztec personally. However,
Quote:
Aztec is less CT sided than Dust 1 but not by much. In D1 you go top or bottom thats it. Aztec you have double doors, bridge, plus water. All it takes on D1 to win every round is toss a flash that lands in the middle of the room, rushing Ts are blind and dead, go kill campers...win. I hope it does not make it into the rotation at all, but do agree that Aztec should be removed and replaced with Mill!
I disagree with, because on aztec, if you are a CT, then 1 person can watch water, 2 people watch bridge, and everyone else can watch Double doors. It's really a wonder the T's can win on that map.


I remember when Prodigy, Aztec and Dust were on CAL rotation. Those 3 maps were loathed by anyone who couldn't come up with good T-Side strats. CT was a no-brainer, as it only counted on coordination and good aim.

Author:  Crzyninja [ Tue Apr 10, 2012 3:08 am ]
Post subject:  Re: de_dust should be added perhaps?

who ever wants d1 to be added should die in a fire just my thoughts on how much i hate that map

Author:  Goodkat [ Tue Apr 10, 2012 8:26 am ]
Post subject:  Re: de_dust should be added perhaps?

Less QQ more Pew Pew

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