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| Author: | honestly? [ Wed Nov 23, 2011 12:08 pm ] |
| Post subject: | Allowing Awps |
While mani is down or for an indefinite period of time, why not allow AWPs? They are part of the game and lets be honest most people are terrible with them. Most of the regulars on the server wont use them and rarely do they make that big of a difference in a server the size of ours. It has a slow recoil time and if you can move around its easy to beat someone with the gun. I think it would add a good dynamic to the server. |
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| Author: | rage [ Wed Nov 23, 2011 4:08 pm ] |
| Post subject: | Re: Allowing Awps |
no fucken way man you out of your fucken mind |
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| Author: | Spyda [ Wed Nov 23, 2011 4:53 pm ] |
| Post subject: | Re: Allowing Awps |
Although the main hasn't seen an AWP without a plugin being down in about 7-8 years, we also used to have an Elite and funmaps server that was populated almost more than the main was back then, so the guy has a decent idea, no reason to shut him down that quickly. Most of the time it would be for a day or two max every other month and even when it was down for almost a month, that could've been AWP month. But I'm probably the biggest CS purist here and think everything should be as basic as possible even with team swapping. If someone wants to switch, they can, if not, play better and win the next round. |
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| Author: | Kwang! [ Wed Nov 23, 2011 5:20 pm ] |
| Post subject: | Re: Allowing Awps |
honestly? All we have to do is get Luff in the server with an awp and it'll die. |
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| Author: | honestly? [ Wed Nov 23, 2011 8:25 pm ] |
| Post subject: | Re: Allowing Awps |
I really dont think it would make the server die. Whenever there is a server that allows awps and doesnt usually the awp server is more populated. Dont think its exactly the right decision because someone is a good player and can whore it a bit, if it gets out of hand you can have an admin have them drop it to make things more even. Lets be honest too good players rarely kill a server everyone else focuses on killing them and its a little more rewarding. Must be why my score is always in the negative... |
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| Author: | Hito [ Wed Nov 23, 2011 9:36 pm ] |
| Post subject: | Re: Allowing Awps |
honestly? wrote: I really dont think it would make the server die. Whenever there is a server that allows awps and doesnt usually the awp server is more populated. Dont think its exactly the right decision because someone is a good player and can whore it a bit, if it gets out of hand you can have an admin have them drop it to make things more even. Lets be honest too good players rarely kill a server everyone else focuses on killing them and its a little more rewarding. Must be why my score is always in the negative... did somebody just stroke their own ego? I think so! back to the case in hand: While it might be okay for an Awp a day or 2 , I doubt you will find the server going to awps all the time with the kinds of douchebags we get playing on the server. |
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| Author: | honestly? [ Wed Nov 23, 2011 9:43 pm ] |
| Post subject: | Re: Allowing Awps |
Thats cool just think it would be a good addition to the server, and the admins do a pretty good job about keeping the douches in check |
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| Author: | Spyda [ Wed Nov 23, 2011 11:31 pm ] |
| Post subject: | Re: Allowing Awps |
honestly? wrote: I really dont think it would make the server die. Whenever there is a server that allows awps and doesnt usually the awp server is more populated. Dont think its exactly the right decision because someone is a good player and can whore it a bit, if it gets out of hand you can have an admin have them drop it to make things more even. Lets be honest too good players rarely kill a server everyone else focuses on killing them and its a little more rewarding. Must be why my score is always in the negative... A good player can murder the server. Don't ever think otherwise. A little ninja thing me and f0 used to do back in the CZ days was play in other people's servers and just wipe them out from opposite teams. I would tell him I'm going B on T, he would go A on CT and I would destroy his team and he would kill all of mine. Then it was off to the next server until the funmaps was full again from people leaving the other servers. It was extremely easy for anything less than 22 people in the server before we joined to do. |
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| Author: | Kwang! [ Wed Nov 23, 2011 11:36 pm ] |
| Post subject: | Re: Allowing Awps |
Point being, when a server is designated as no awps/no auto, a really big portion of the server regulars are very much against their use and from an ideological standpoint will just go elsewhere instead of putting up with being awped (learning how to counter them, or being able to use the thing). |
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| Author: | acid_rain [ Thu Nov 24, 2011 6:39 pm ] |
| Post subject: | Re: Allowing Awps |
Agreeing with Spyda here, as I've always liked things to be vanilla. What I would like to see is mani disappear... completely. I'm tired of MAP and it's constant breaking. |
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| Author: | Crzyninja [ Thu Nov 24, 2011 8:16 pm ] |
| Post subject: | Re: Allowing Awps |
YES ALLOW AWPS THE STATE CAN COME IN AND GOT 10000000000-0 |
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| Author: | Spyda [ Thu Nov 24, 2011 8:27 pm ] |
| Post subject: | Re: Allowing Awps |
Why not let that one day every other month happen when the amazing players go all out and show off? You'd be surprised at some of the players that will step up and play well in a harder setting. |
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| Author: | Kwang! [ Thu Nov 24, 2011 8:51 pm ] |
| Post subject: | Re: Allowing Awps |
I actually prefer (in acid's words) a 'vanilla' environment. Mani is mainly there because it protects the server owners from asshats getting rcon F*CKING shit up. But I guarantee, you allow awps and all hell is gonna break loose until people get used to it and step up their game. |
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| Author: | honestly? [ Thu Nov 24, 2011 10:03 pm ] |
| Post subject: | Re: Allowing Awps |
When I was running a pub I liked using mani just for the ease of kicking/banning. I did everything else through rcon or the server console. I agree I like things pretty vanilla. Playing in a competitive environment with some of the best that used to play this game I just learned to play against the awp whores and how to avoid and make the most out of the round. I enjoy as little management as possible, and it looks like im not the only one who likes things vanilla. I highly doubt we would lose any of the regulars to the server because awps are allowed. |
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| Author: | Kwang! [ Thu Nov 24, 2011 11:53 pm ] |
| Post subject: | Re: Allowing Awps |
honestly? wrote: When I was running a pub I liked using mani just for the ease of kicking/banning. I did everything else through rcon or the server console. I agree I like things pretty vanilla. Playing in a competitive environment with some of the best that used to play this game I just learned to play against the awp whores and how to avoid and make the most out of the round. I enjoy as little management as possible, and it looks like im not the only one who likes things vanilla. I highly doubt we would lose any of the regulars to the server because awps are allowed. It's true that most of the servers out there are no awp/auto and that seems like the way most of the regs are expecting things to be, but surprisingly I haven't seen any regs call shenanigans on an awper except when an admin is around, or telling the person that awps are prohibited. |
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| Author: | Odebram [ Sat Nov 26, 2011 9:54 am ] |
| Post subject: | Re: Allowing Awps |
F*CK that! anyone I see using an AWP will get slayed. I will though give them a coupla seconds to drop it, but if they kill someone with an AWP in our main server i will insta-slay them. Yeah yeah, if its a scrim then fine blow your $$ to hold your team up. Old Ode... p.s. a true sniper will use a scout |
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| Author: | Judicator [ Sat Nov 26, 2011 1:32 pm ] |
| Post subject: | Re: Allowing Awps |
Odebram wrote: p.s. a true sniper will use a para Agreed and fixed |
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| Author: | honestly? [ Sat Nov 26, 2011 11:45 pm ] |
| Post subject: | Re: Allowing Awps |
Odebram wrote: F*CK that! anyone I see using an AWP will get slayed. I will though give them a coupla seconds to drop it, but if they kill someone with an AWP in our main server i will insta-slay them. Yeah yeah, if its a scrim then fine blow your $$ to hold your team up. Old Ode... p.s. a true sniper will use a scout The scout is more accurate than the AWP. Takes more effort and skill to hit with the AWP that is why someone who is good with the AWP is typically amazing with a scout, you are faster and more accurate but it takes 2 hits to kill. Either way I dont find AWPs a big problem either way and would not be a big detriment to the server, seems like everyone is kinda split about it too. |
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| Author: | Protege [ Sun Nov 27, 2011 12:41 am ] |
| Post subject: | Re: Allowing Awps |
Not sure how probable this would be - I used to and still do from time to time (when the noob server is full) pub in a server that is considered "competitive" and they allow 1 awp per team. Works very well.... |
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| Author: | Spyda [ Sun Nov 27, 2011 2:51 am ] |
| Post subject: | Re: Allowing Awps |
AWPs aren't going to happen. There might be a slight possibility during the downtime of the MA weapon restriction plugin for them to be used since policing them can be hard at times and make more people mad because people expect 100% uptime on everything in the history of the internet, but 1 per team or anything except a broken plugin just will not happen, and even then it's a .001% chance that you'd get a yes. I like the idea of once in a blue moon when the plugin in down for a day or 2, everything goes vanilla and basic. |
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