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| Author: | CorpseHumper [ Mon Oct 03, 2005 6:24 pm ] |
| Post subject: | de_quake_dm3 |
Map added to the line-up. |
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| Author: | ocelot_truth [ Mon Oct 03, 2005 7:08 pm ] |
| Post subject: | |
Cool i just gave it a test run. It is like an azten pyramid of some type. The bomb locations are hard to find, lol. And the water is cool XD and i get so many fps there for some reason.. |
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| Author: | Gman [ Tue Oct 04, 2005 1:25 am ] |
| Post subject: | |
See this? Corpse didn't set the permissions right.... we dont allow anonymous users to post. GOSH! GET IT RIGHT CORPSE! Forum Admin > Permissions > Counter-Strike: Source > Registered |
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| Author: | DamnHippie [ Tue Oct 04, 2005 1:01 pm ] |
| Post subject: | |
Anonymous wrote: It's a port of an old Quake 1 map, so the bomb locations are kind of improvised. Use of smokes is highly recommended, especially when going coming out from the underwater passage. The high FPS is because of very little props used (a couple of boxes) and basically just two textures (plus water). I get 300 fps in some areas. Also, there are a LOT of camp spots, some of the more obvious ones are marked, but there are more. I recemend you put on vsync, makes the gameplay much smoother |
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