Joined: Sun May 24, 2009 11:00 pm Posts: 2766 Location: Gettin it in
Crystal Chests
It's possible that we'll be converting all crystal chests to diamond and then disabling the use of crystal chests.
Some more research has to be done, but for now, stop your chest upgrades at diamond. Because if we do convert crystal to diamond, we won't be refunding the obsidian and glass :-O
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Thu Jan 24, 2013 7:47 pm
ResinCactus
[n00b] Member
Joined: Tue Jun 15, 2010 1:37 am Posts: 1072 Location: Whats a Resin Cactus?
Re: Crystal Chests
why though?
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Fri Jan 25, 2013 8:46 am
Ryo Misaki
Forum Newbie
Joined: Mon Oct 15, 2012 11:37 pm Posts: 8
Re: Crystal Chests
Possibly because the display of all the entities inside a Crystal Chest causes server lag? Especially if over 9000 people use 13 million crystal chests each. (Numbers may or may not be greatly exaggerated.)
Fri Jan 25, 2013 11:24 pm
ResinCactus
[n00b] Member
Joined: Tue Jun 15, 2010 1:37 am Posts: 1072 Location: Whats a Resin Cactus?
Re: Crystal Chests
seems legit
_________________ When can one see, in the dark, but by its opposite.... light.
TheBosman wrote:
This is home . Done and done .
Sun Jan 27, 2013 2:15 pm
fomenta
n00bfest Elder, Lead Developer
Joined: Sun May 24, 2009 11:00 pm Posts: 2766 Location: Gettin it in
Re: Crystal Chests
Ryo Misaki wrote:
Possibly because the display of all the entities inside a Crystal Chest causes server lag? Especially if over 9000 people use 13 million crystal chests each. (Numbers may or may not be greatly exaggerated.)
Basically this. Its not clear whether inventory contents are sent in advance regardless of the type of chest (in which case crystal chests wouldn't matter) or they're only sent upon opening chests. If the latter is the case, crystal chests require clients to fetch the entire contents of all of the visible inventories simply to display the item sprites -- a extra amount of work we're not necessarily trying to have the server do.
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